When I was in the first grade, my mother received a call from school. They were... concerned. My grades were excellent. I was well behaved. I was kind to the other kids in my class. It's just that... well, how do I put this?
I had recreated the entire set of the television show Moonlighting in miniature in my desk. Also, I was directing the other kids in reenactments of Disney movies on the playground using Little Golden Books as our "script." Apparently, these activities were a bit distracting from the school curriculum.
For as long as I can remember, I have wanted to understand how the things I love worked- to see if I could make them my own. My habit of deconstructing and tinkering extended to household appliances, art projects, toys, and later to technology. This curiosity and creative urge has stuck with my my whole life.
I have a soft spot for storytelling and weave that into everything I do, whether I am working on a web site, an application, a film or video project, or a written work of fiction. Science and technology are ultimately tools to help us communicate and to better understand the human experience. Humans are story-driven creatures and crave engaging experiences. We are interactive learners. The experiences content providers create should tell a story, be aesthetically pleasing, and feel simple to use. As a "UXer," I keep myself current on the latest technologies that aid in responsive, intuitive, and engaging experiences while never forgetting the end experience of using a site or application. My design skills allow me to quickly prototype interactive solutions and rapidly iterate based on feedback.